Version 0.0.2 Patch Notes
Brightgloom: A Tale From the Herd » Devlog
- Level-ups now occur slightly more frequently.
- Magician knowledge upgrade has been made slightly less effective.
- Experience orbs no longer have animation tied to framerate.
- Experience orbs that drop nearly on top of other orbs will absorb them, de-cluttering the screen a little. This does not affect their value.
- Some slight character animation adjustments.
- Difficulty (number of enemies spawned) turned down slightly.
- You can no longer standup and walk away from the campfire by simply pressing the interact key again.
- A cap of 100 enemies in the world at once has been added: however, this does not change the amount of enemies that will spawn in a wave. If the cap is reached, more enemies will not spawn until active enemies already in the world are vanquished.
Files
Brightgloom: A Tale From the Herd 85 MB
2 days ago
Get Brightgloom: A Tale From the Herd
Brightgloom: A Tale From the Herd
A magic pony bullet heaven
More posts
- Version 0.0.2.1 CRITICAL BUG FIX1 day ago
Leave a comment
Log in with itch.io to leave a comment.